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Specials

$7 AFTER 7PM

INTRODUCING $7 AFTER 7pm! (7 After 7)

Super Sundays at Cyberstorm!

Introducing SUPER SUNDAYS at Cyberstorm!

Weekday Daytime Specials (Mon - Fri)

Play weekdays from 10 am to 5 pm for only $7!

Calendar

Tue Sep 07 @12:00PM - 11:59PM
College Tuesdays!
Tue Sep 07 @05:00PM - 10:00PM
Millennium - 40K Open Play
Tue Sep 07 @07:00PM - 11:00PM
7 After 7
Wed Sep 08 @10:00AM - 11:00PM
WoW $7 Wednesdays
Wed Sep 08 @05:00PM -
Board Game Night

Nvidia

 

 
Millennium & Cyberstorm Lock In!

September 18th 10pm- 8am

SATURDAY NIGHT Lock-In!!

With WARHAMMER 40K Event


SATURDAY Night Lock In!!! Game all through the night, up to 8am!

As always, you can get your all night computer gaming pass - try out amazing NEW GAMES:

STARCRAFT II & TRANSFORMERS: WAR FOR CYBERTRON!

 ***AND***

 ATTENTION WARHAMMER 40K Players - A very special event is planned!

See below for more details...

 

For you newcomers - bring your appetite!  Pizza from Papa John's & Doughnuts are included in your price!

Prices: 24" PC Station - $24, 40" PC Stations & XBox - $32, VIP LOUNGE - Call for Pricing

Prices: Warhammer 40K Event - Price $24

Ultipass: 24" PC & Warhammer Entry:$34

 

WARHAMMER 40K Details

You read that correctly. We are holding our first Lock-in 40k event to coincide with Cyberstorm's lock-in. The event will be a bit old school in that it will be 7 rounds. Participants will be fed during the event by us.

Date: September 18th

Time: Registration starts at 6:00pm 1st round 6:30pm

Entry: $24.00 All money put in minus food costs will be put in the prize pool. This event will pay out deep in the standings.

Format: 7 rounds escalation style.

Armies start with 500 points and will continue to add points at each round increase.

Here are changes that will be in place the whole event.

No special characters.

No troop choices with the same load out.

No more then two of any vehicle. They need to be equipped differently.

Player's will be allowed to go light up to 25 points from one round to the next. The following round they will be able to increase there army by 275 points.

You can increase your existing unit sizes as the points limit increases.

You can also add wargear to existing units.

You can't subtract anything from your force.

All units, other then dedicated transports, are considered scoring units. Yes even independent characters.

Round 1 - 45 minutes, 500 points, Table size is going to be half normal size. Standard force organization needs to be followed. You can't have a second HQ until 1000 points.

These restrictions are for the first round only: No vehicles with higher armor then 13. Nothing with more then 3 wounds. Nothing with toughness 6 or greater.

Army Comp - Must have 1 troop choice. Can have at most 1 elite, 1 fast attack, 1 heavy support

Round 2- 500 points, 45 minutes, Full table size, Team round.

Teams will be randomly paired together

Use the same army from the first round. No modifications to lists are permitted.

Team rules- Your army's special rules don't help your partner at all. In the event that we don't have numbers divisible by 4, we will have one table play 3 v 2. The team with two, will be able to play with the army they would bring for the next round, to make up the points difference. Puppeteering player's will be frowned on. You can talk with your partner about strategy during the game. You should not be controlling your partner's army.

Round 3- 750 points, 1 hour

Army Comp - Your adding 250 points to your existing army. Max 2 elite, max 2 fast attack, max 2 heavy

Round 4- 750 points, 1 hour, Team Round

Teams will be put together this round based on standings. First place will be teamed with last place and so on. Tables will be set-up based on standing as well. With the first place player's team playing the second place player's team and so on.

Round 5 - 1000 points 1 hour 15 minutes

You can have a second HQ from this point forward.

Round 6 - 1250 points 1 hour 15 minutes

Round 7 - 1500 points 1 hour 30 minutes.

Based on these time limits we should be done at 2am. When time is up in a round, it's over. Prizes handed out by 2:30. I will need everyone to help with clean up.

Army Lists - Have a list of your base 500 point army then a list showing what you will be adding each round.

Painting is not required. If your army has the least amount of paint on it, you will be assigned a dress to wear for the whole event. I only have one size and it's not big.

There will be painting contests. I am not going to list the categories. It's a surprise.

Additional Rules - No whining, crying, pouting or carrying on like a jerk. You will be asked to leave. No leaving before the event ends regardless of how your doing in the event. It's funny how often the players in last or second to last place always have headaches, back aches or cramping just as we are pairing the 3rd round. I don't have to name any names, you know who you are.

Pre-register and you pay $20 instead of the $24. Pre-registration is closed Sunday, September 12th at 8pm. I want to be able to grab some cool prizes.

 

MAGIC & BOARD GAMERS - STAY TUNED!  Upcoming Overnight events for you are coming soon!

 

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Events

Starcraft II Alienware Tournament

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Starcraft II Killer Launch Detected Tournament LAN Qualifying - Register by September 6th at http://www.alienwarearena.com/event/killer-launch/home/PLAY HERE WEDNESDAYSSEPTEMBER 8 - 29

TCGPlayer.com $250,000 Qualifier

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TCGPLAYER.COM $250,000 TOURNAMENT QUALIFIER  SATURDAY, SEPTEMBER 18TH

Millennium & Cyberstorm Lock In!

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September 18th 10pm- 8am SATURDAY NIGHT Lock-In!!With WARHAMMER 40K Event

Hours

Monday - Thursday: 10:00 AM - 11:00 PM

Friday & Saturday: 10:00 AM - 12:00 AM

Sunday: 11:00 AM - 11:00 PM

Location

Located at 3047 West Henrietta Road in the Henrietta Townline Plaza

Contact Info

Millennium Games

Cyberstorm

585.287.6287
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